I recently acquired the task of painting some Sarissa Precision, Old West-themed mdf buildings. They are simple, nicely designed, and easy to assemble, but will look a little flat and characterless next to some highly textured resin buildings that I have already painted.
The incised wooden boards have enough depth (I think) that I can paint them adequately, but the incised brick seems too regular and too tightly spaced to ever really resemble bricks. Some examples can be seen here:
link
This is not a building in my to-do list, but the adobe "bricks" are similarly too tight and too regular to look natural, in my opinion. I have come up with solutions for the featureless and flat roofs (arguably the most visible and important part of a model building for gaming) but I am a little stumped on a good way to improve or replace the bricks and, possibly, add some wooden board textures to the inside of some buildings.
The easiest thing would probably be to buy some plastic brick sheets online, glue them on, and paint them. I haven't settled on this yet for a couple reasons--I don't have much in the way of tools or experience in precisely cutting plastic sheets, and I am a little apprehensive about it looking, in the end, like something plastic glued to mdf.
I also looked at brick texture rolling pins. What I can't quite figure out is what those could be used with that wouldn't mostly end up stuck to the roller. Every modelling putty I have ever tried has as much affinity for sticking to my fingers and tools as it does to the model, so I don't quite see how these are supposed to work.
Anyone have experience with these or other solutions?